Need an Option to deaktivate "ALiVE_fnc_detectIED"

  1. 9 years ago

    Hi folks,

    i need an Option to deaktivate or overwrite this function "ALiVE_fnc_detectIED".
    Is there any way to deaktivate the "detected IED within x meters" Hints?
    we are using a script and the "minedetector" beeps if it detects a mine.
    mines are:

    _mines = allMines + nearestObjects [getposATL player,["ALIVE_IEDLandSmall_Remote_Ammo","ALIVE_IEDUrbanBig_Remote_Ammo","ALIVE_IEDUrbanSmall_Remote_Ammo","ALIVE_IEDLandBig_Remote_Ammo","ALIVE_DemoCharge_Remote_Ammo","ALIVE_SatchelCharge_Remote_Ammo"], 100];

    working so far, but the message spoiles fun.

    what can we do?
    thanks for help

    wkr
    Cyborg

  2. //Found some way by myself
    //_mine is one of this objects:
    /*
    ["ALIVE_IEDLandSmall_Remote_Ammo","ALIVE_IEDUrbanBig_Remote_Ammo","ALIVE_IEDUrbanSmall_Remote_Ammo","ALIVE_IEDLandBig_Remote_Ammo","ALIVE_DemoCharge_Remote_Ammo","ALIVE_SatchelCharge_Remote_Ammo"]
    */

    if (!isNull ((attachedTo _mine) getvariable "Detect_Trigger")) then {deletevehicle ((attachedTo _mine) getvariable "Detect_Trigger")};
    if (str (attachedobjects _mine) != "[]") then {{if (_x == _mine getvariable "Detect_Trigger") then {deleteVehicle _x};}forEach (attachedobjects _mine);};

    works fine...
    maybe you make it optional anyway?

    greetz
    Cyborg

  3. Friznit

    28 Jul 2015 Administrator
    Edited 9 years ago by Friznit

    Not a bad idea! I'll add a feature request (though remember we're in feature lock down, so may not make it into the next release)

  4. Nice to hear that :)
    The bad news are..., my "solution" is not really working in Multiplayer?? Triggers are global, areĀ“nt they?
    In my hosted mission it works, but on dedicated server it fails at the detected EOD Client PC? Thats Arma i guess...lol ;)

    the feature would be nice to have, thx.

    Cyborg

  5. Tupolov

    11 Sep 2015 Administrator
    Edited 9 years ago by Tupolov

    Hi,

    Shall I just add an option on the module for detection?

    options - disable, text, audio (beep)

    Also will put in options on the classname of the device that can detect.

  6. Tupolov

    12 Sep 2015 Administrator

    Implemented in Dev

 

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