Hi, I've been played whole-island ALiVE missions, and have been ending up with situations like this after an hour or so:
So I was wondering if there was any possibility in having some kind of player intervention into a side's movement? Because as you see in the screenshot, BLUFOR have pushed North to the high-priority airfield, and OPFOR have pushed South. The problem is, BLUFOR are losing their FOB's (which have custom objectives with quite high priorities), have lost Elektro and soon to lose Cherno, yet neither side seem to pull forces back to defend their bases (OPFOR base was NWAF with added custom objective), or at least not nearly enough :/
So would it be possible to have a player intervention, so if a player knows there are a lot of forces headed towards base then the can pull AI back to help defend?
Second, minor point, is will the Military Convoys be reinstated into a different module at some point? I quite liked having them truckin' about :P
Thanks in advance :)