Hi comrades!
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I didnt't want to spoil the mechanisms, so if you want to still have it thrilling stop to read here.
- Detection rate if you are Impersonate a enemy unit.
Enemies will detect that you are impersonated if you run around like a crazy chicken in their vicinity, you fire shots at them or get too near to an enemy.
- What ability haves if stablish a safe house and dont stablish respawn.
You can repair damaged vehicles there and choose it as your favorite respawn point (like an HQ).
- How enemy detects safe houses.
If a player is detected by enemies in the vicinity of 500 mtrs to one of his safehouses, then the enemy AI commander will send troops to attack that objective. If the troops manage to overrun that safehouse the
house will get destroyed and all collected assets at this spot will be lost.
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- This looks like a very nice mission, but it's missing a briefing.
Thanks Robalo, I agree, needs an immersive briefing and some more detail loving but I didnt manage to get it done in time and wanted to get that mission out because it plays wonderfully and is really challening and immersive!
I can answer it right here, objective is to weaken the enemy as much as possible. By blowing up their HQ buildings the Guerillas earn assets and troops, that ALiVE Military logistics will use again to reeinforce the Guerillas. You also can request Guerilla reeinforcements actively from that pool with the ALiVE tablet. To achieve that you have to loot weapons of the enemy (you won't be able to blow up a military HQ building with only your handgun). If you collected enough weapons at a certain spot you can establish a safe house there, where you also can repair damaged vehicles or use it as a respawn point (like multiple spawn points)! You aditionally have the ability to impersonate dead enemy by picking up their uniforms so you are able to sneak into their bases to sabotage a base. If you drop the uniform or don't be careful you will get detected. At the moment, if you want to get your original uniform back, take it off before you impersonate a dead enemy (or it will be lost), you can use it later then.
I can confirm your bug about the respawn point beeing not lost (ofc it should be lost if the house is destroyed), I will fix that. Thanks for pointing it out!
Please keep in mind this is a mission that is intented to be run on a dedicated server with persistence enabled (though it also works in SP), so your server needs to be registered at ALiVE Warroom. Maybe thats what was throwing errors, because I didnt get errors when I just tried it. Which errors specifically did you get, would be cool if you could send it to me, thanks!
regards
Highhead