Member
Last active 8 years ago
Hey guys,
First post! Love the mod! But one problem I'm running into is when trying to use artillery on profiled targets that are more than my set spawn radius away, they can't be destroyed because they haven't spawned into the real world. Anyway I could just create a script where I can click on the map and have units in radius "r" spawn into the real world so that they can be destroyed?
Some other quick things;
nearEntities doesn't seem to be able to detect profiled units even if they are spawned in.
And does anyone know if there is a way to get the number of zones controlled by each faction?
Thanks guys,
David