Member
Last active 7 years ago
Hey all,
I'm attempting to use either Triggers or Say3d command (however open to other options!) to synchronize sounds played (aka, radio playing on base) to multiple players.
Here's my issue, I can join the server and start listening, but when someone joins in later on, the radio starts for them, but continues for myself (so that we are not listening to the same part)
What I would like, is to somehow have it where either the radio restarts when a player joins, or they 'catch up' to the point that existing players are on when they spawn in.
Does anyone know a way to fix this? Is it even possible? Thank you in advance!!
Hey all, Awesome support!
Looks like I was dumb with the insertion of that code somehow...was on the wrong line! Hopefully that fixes it...Thanks!
Hmmm, alrighty!
Will have another look into it tonight, maybe i missed the line or something when i added the fix.
I'll post back when i get home from work if it fixed it or not, appreciate the help so far!!
Essentially, yes.
To be able to put items in a truck, transport it and unload it / place it as a FOB to come back to later on
Hey all!
Somewhat new here, so excuse me if i'm making myself look like an idiot, however! I am looking to make/find a nice Logistics style script that will allow one to create a persistent FOB out in the field during long play sessions. Hoping to get some good ideas from ya'll if that's ok!
I know R3F had something like this, but their script doesn't seem to play too nicely with ALiVE.
Thanks in advance!