Im trying to make a task with the custom objective where a camp could be spawned in several difrent points and the radio tower in the camp must be destroyed.
anyway of doing this ??.
Im trying to make a task with the custom objective where a camp could be spawned in several difrent points and the radio tower in the camp must be destroyed.
anyway of doing this ??.
Not easy to do. I would suggest using the composition standalone with a separate task script so you could add an EH to the object to be destroyed. You can then add an (empty) ALiVE custom objective on top of it if you want the AI Commander to interact with that objective.