Member
Last active 8 years ago
Awesome!!! it´s a very nice function.
@Tupolov Here's a test build for you guys
ftp://ALiVE:[email protected]/Archive/Release/v1.0.0/@ALiVE_1.0.0.1603141.7z
Requires CBA 2.3.1
Tried and working fine, 0 freezes and very good performance.
Many thanks for your efforts, always you give the very best :D
Same thing happens to me, since "blessed" Nexus patch, yesterday released a hotfix spotrep #00051, in which perhaps they have solved these problems.
Greets.
HI,
I found the bug, is an CBA_A3 issue with the functions logging, and is solved disabling this in description.ext just like that:
allowFunctionsLog = 0;
merit is not mine, I found it here
Greets and thanks for your help.
Yes, I think that's the right form, I've done something wrong I will comment as soon as I find the problem.
In any case, thanks a lot for your help.
Greets.
I have tried the following,
Remove addons, TFAR, RHS, Leights Opfor pack, RPT spamming persists.
Remove all scripts, same as above.
We have last version for @ALiVE and last @aliveserver plugin, and all ALiVE Modules are updated, mission.sqm cleaned serveral times etc...
I do not get fix this problem, and I've run out of settings.
Greets.
I have already an idea of what causes the problem,
I will check and comment here, thanks for your help.
No rpt spamming with Operation Landlord, I tried also with some other of your missions and does not give any error,
then that's what we're doing wrong?
Maybe is a problem caused by another addon?
Greets and thanks.
someone has the same problem? Or is there any idea that causes this error?
Greets and thanks.
Put this on your init.sqf:
ALIVE_spawnProfileGroup = compile (preprocessFileLineNumbers "fnc_spawnProfileGroup.sqf");
Create fifteen Markers in example mkr_1, mkr_2 to mkr_15
Now put this in your init.sqf or in a sqf file to run a script
[getMarkerPos "mkr_1", false, getMarkerPos "mkr_1", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_2", false, getMarkerPos "mkr_2", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_3", false, getMarkerPos "mkr_3", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_4", false, getMarkerPos "mkr_4", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_5", false, getMarkerPos "mkr_5", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_6", false, getMarkerPos "mkr_6", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_7", false, getMarkerPos "mkr_7", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_8", false, getMarkerPos "mkr_8", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_9", false, getMarkerPos "mkr_9", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_10", false, getMarkerPos "mkr_10", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_11", false, getMarkerPos "mkr_11", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_12", false, getMarkerPos "mkr_12", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_13", false, getMarkerPos "mkr_13", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_14", false, getMarkerPos "mkr_14", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup; getMarkerPos "mkr_15", false, getMarkerPos "mkr_15", "GROUPTYPE", "GROUPFACTION"] call ALIVE_spawnProfileGroup;
Or simpliest way, create 15 groups in the editor and synch with ALiVE Profiles Module.
Check Out ALiVE tutorials, they are very easy to understand and very comprehensive.