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Complete index of Isla Abramia v3.9
Mission Makers
H
HeroesandvillainsOS
posted
6 years ago
3
Player persistence module
Mission Makers
J
Jaypee
posted
10 years ago
4
Respawns
Mission Makers
ARJay
posted
10 years ago
5
Spawning in Custom Compositions
Mission Makers
M
marceldev89
posted
6 years ago
1
Zeus Not Properly Working
Mission Makers
Pol Pot
posted
6 years ago
2
Chernarus index seems broken for regular/summer/winter
Mission Makers
J
jbylqgeu
posted
5 years ago
2
help with markers
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
3
Roadblock Headaches
Mission Makers
arismagic
posted
5 years ago
1
Map Indexer not working
Mission Makers
johnny0964
posted
6 years ago
8
how to control spawned civilians?
Mission Makers
L
LoSboccacc
posted
5 years ago
2
Combat Support + Player Mutlispawn
Mission Makers
T
TheeYetti
posted
7 years ago
3
RHS: GREF support?
Mission Makers
SpyderBlack723
posted
8 years ago
3
Mission won't start if logged as admin
Mission Makers
Friznit
posted
8 years ago
14
[Solved] set 'allowdamage' for a logistics unit
Mission Makers
F
Fish
posted
6 years ago
2
MACC: Exploding aircraft on the USS Freedom
Mission Makers
B
BvB
posted
6 years ago
1
Commander Tablet Task Generation
Mission Makers
B
Bryan
posted
8 years ago
2
Trouble with Combat Support?
Mission Makers
L
landshark
posted
10 years ago
11
New Mission Attempt
Mission Makers
SpyderBlack723
posted
8 years ago
5
Lythium Index
Mission Makers
H
HeroesandvillainsOS
posted
6 years ago
8
Black list markers and later activation
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
6
Preventing a profiled unit from despawning
Mission Makers
'
'mante
posted
5 years ago
3
There is no suitable building for an insurgents HQ!
Mission Makers
L
Larynx
posted
9 years ago
23
AI commander position difference?
Mission Makers
H
HeroesandvillainsOS
posted
5 years ago
1
Strategic CQB
Mission Makers
L
LhuanDula
posted
8 years ago
0
Code to disable AI mod on logistics helos?
Mission Makers
M
matze
posted
8 years ago
2
Local host = fine, rented server = not fine (SOLVED)
Mission Makers
Friznit
posted
8 years ago
1
Getting Out of Memory Crashes again (60-80 min into mission)
Mission Makers
A
AUTigerGrad
posted
8 years ago
24
Talking to muezzins/elders
Mission Makers
dev614
posted
8 years ago
7
Remove Helicopter Gunners?
Mission Makers
G
GunnyDev
posted
9 years ago
2
No civilians or IEDs on Taviana
Mission Makers
H
HeroesandvillainsOS
posted
7 years ago
5
Tutorial/Missions update
Mission Makers
S
stefan103
posted
10 years ago
0
Blacklist tasks with new tactical/strategic separation
Mission Makers
doubleDizz
posted
6 years ago
12
Looking for ideas: OPCOM selectively tasking units based on enemy strength/position
Mission Makers
jmlane
posted
8 years ago
2
CAS Immediately RTBing
Mission Makers
SavageCDN
posted
5 years ago
1
Define classname for respawn heli?
Mission Makers
F
Feanix
posted
9 years ago
0
Playable Units
Mission Makers
C
Cheb44
posted
9 years ago
2
Gunzkili population issues [Solved]
Mission Makers
SavageCDN
posted
8 years ago
9
AI skill?
Mission Makers
JD_Wang
posted
8 years ago
12
Military Placement Module Question
Mission Makers
callmesarge
posted
9 years ago
2
Extended_Init_EventHandler for Man, not firing?
Mission Makers
SavageCDN
posted
9 years ago
16
Can I blacklist a specific vehicle from being used as Sea Transport?
Mission Makers
N
Nichols
posted
7 years ago
0
Militia and logistics
Mission Makers
Friznit
posted
7 years ago
1
CAS Module
Mission Makers
S
saint
posted
9 years ago
8
To All You Mission Makers Out There...
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
7
ALiVE spawned AI not showing in Zeus
Mission Makers
H
highhead
posted
9 years ago
18
[Solved] Infinite respawing problem
Mission Makers
A
amoksepp
posted
9 years ago
3
AA Unit Blacklist
Mission Makers
N
Nichols
posted
7 years ago
33
Asymmetric and vehicles
Mission Makers
Friznit
posted
8 years ago
1
error on dedicated server
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
1
Alternative ML spawning / decreasing amount of reinforcements
Mission Makers
xetra11
posted
6 years ago
2
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