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[FIXED]Player combat support (artillery) rounds getting disabled (=disappear from the Ordnance list)
Mission Makers
G
GunnyDev
posted
8 years ago
11
Is there a way to start a unit as "unvirtualized" then "hand them back over" to ALiVE?
Mission Makers
Tupolov
posted
9 years ago
1
Indexing problem
Mission Makers
B
BvB
posted
6 years ago
2
Roadblocks remove/modify & spawn custom vehicles for insurgency
Mission Makers
SpyderBlack723
posted
8 years ago
12
Still no IED's (now on Kunduz)
Mission Makers
SavageCDN
posted
9 years ago
5
AA Unit Blacklist
Mission Makers
N
Nichols
posted
8 years ago
33
All insurgent facilities are showing up on the map
Mission Makers
A
AngusDLX
posted
6 years ago
2
CBA's Rewrite of Extended Event Handlers
Mission Makers
SpyderBlack723
posted
9 years ago
6
Desync (SOLVED)
Mission Makers
SavageCDN
posted
8 years ago
2
Moving front line
Mission Makers
arismagic
posted
4 years ago
1
Mission won't start if logged as admin
Mission Makers
Friznit
posted
8 years ago
14
UAV Waypoint/ALiVE marker conflict
Mission Makers
Friznit
posted
9 years ago
1
Profile type filter in script (resolved).
Mission Makers
F
Fuhajins
posted
8 years ago
2
IED Module Setting Question
Mission Makers
E
eric963
posted
9 years ago
3
Intel on Map vs. Intel by C2ISTAR
Mission Makers
D
DrDetroit
posted
6 years ago
6
[sort of solved] Alive arsenal airdrop help
Mission Makers
flibble666
posted
8 years ago
8
how to toggle "Show commander objectives" by script?
Mission Makers
I
Imbazil
posted
8 years ago
7
Non-virtualized unit location persistence?
Mission Makers
M
marceldev89
posted
8 years ago
3
EPE manager release (0|41|0) No owner....anyone know what this means
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
2
Weird issue with AI just standing around
Mission Makers
N
Nichols
posted
7 years ago
3
Player Combat Logistics - Resupply Issue
Mission Makers
SpyderBlack723
posted
9 years ago
9
Complete index of Isla Abramia v3.9
Mission Makers
H
HeroesandvillainsOS
posted
7 years ago
3
Get Insurgent facility location?
Mission Makers
T
the-star
posted
6 years ago
1
Setting player types / dissabling AI
Mission Makers
M
MudBone
posted
8 years ago
4
FOB Creation (Mission ongoing)
Mission Makers
Riley
posted
8 years ago
7
Certain captured objectives not persistent?
Mission Makers
N
nhdkiller
posted
8 years ago
3
Military placement module debug marker (outer square)
Mission Makers
SavageCDN
posted
7 years ago
1
What features we would like
Mission Makers
Z
zbshadow
posted
9 years ago
11
Is it possible to have two military ai commanders fight the same faction without fighting each other
Mission Makers
SpyderBlack723
posted
7 years ago
1
Enable Player Logistics?
Mission Makers
Friznit
posted
8 years ago
3
Complete re-index of Isla Abramia
Mission Makers
M
marceldev89
posted
4 years ago
1
Error in expression [SOLVED]
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
6
PIP cams?
Mission Makers
K
KRDucky
posted
9 years ago
2
Anizay and Kujari
Mission Makers
L
Lion
posted
5 years ago
2
Using objective capture status for triggering events
Mission Makers
S
SINS
posted
5 years ago
23
Creating tasks that work with persistence?
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
9
HEADLESS CLIENT
Mission Makers
Crapachi
posted
9 years ago
57
Mission edits
Mission Makers
H
HeroesandvillainsOS
posted
6 years ago
4
Road Blocks
Mission Makers
SpyderBlack723
posted
9 years ago
2
SOLVED: Several CUP factions not recognized
Mission Makers
C
CNTObi
posted
9 years ago
1
Hazey's Insurgency
Mission Makers
Friznit
posted
7 years ago
23
Wondering if Someone Could Help with a Script
Mission Makers
P
PillowTalk
posted
9 years ago
5
Virtual AI System - Optimal Settings
Mission Makers
M
Master-Antonio
posted
9 years ago
11
Military Commander fails on Dedicated Server
Mission Makers
B
Bryan
posted
8 years ago
16
Using CUP LHD
Mission Makers
Kipod
posted
8 years ago
9
C2istar problem on dedicated server
Mission Makers
P
PillowTalk
posted
9 years ago
22
Problem using ACE IEDs
Mission Makers
G
Guitar18
posted
6 years ago
4
[SOLVED] Captured, occupied.. what is sighting?
Mission Makers
A
Asmodeus
posted
8 years ago
2
Initial Platoon/Company size for mil and civ objective
Mission Makers
H
HeroesandvillainsOS
posted
8 years ago
72
Player near friendly base, makes friendly units despawn
Mission Makers
P
Papgon2
posted
2 years ago
1
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